Hi everybody,
I have an OpenGL game, based on Tizen::Graphics::Opengl::IGlRenderer class. It runs with 60 FPS. The device itself (RD-PQ) heats up after 10-15 minutes of gameplay which is understandable. But it also heats up when the device gets into sleep mode just after starting the app (OnBackground called) and I pause the render object (__renderer->Pause()). It seems that my application is paused, but after a few minutes the sleeping device becomes very hot, even if I disconnect the USB cable.
How can I avoid overheating of the device? Is there some power management trick?
Thanks in advance,
Zsolt