UI
Creating UI elements for a game menu in Unity3D for Tizen
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Introduction
Unity3D plays nowadays a key role in the world of mobile gaming. At this moment it seems to be the fastest way to deploy games across platforms and devices. Therefore we could not omit writing about it as a game delivery platform for Tizen.
In this article we will focus on how to create basic UI elements in the Unity3D game creation software basing on a game deployed for the Tizen Platform, which can be found on the Tizen Store under the name “Sub Explorer”.
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- Read more about Creating UI elements for a game menu in Unity3D for Tizen
Introduction into using EZGUI with PIXI.js
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Multiple Screens Support
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This article gives some tips on how your application can support screen resolutions in Tizen Native API.
Before reading this article please familiarize with article about Responsive UI and with Enlightenment Foundation Libraries (EFL) which is used to create UI in Native API applications for Tizen.
You can find EFL documentation in SDK Help and on webpage - http://docs.enlightenment.org/.
Introduction
The Tizen comes in a variety of screen sizes:
Responsive UI in Tizen Native
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This article gives some tips on how your application can support different orientation modes in Tizen Native API.
Before reading this article please familiarize with Enlightenment Foundation Libraries (EFL) which is used to create UI in Native API applications for Tizen.
You can find EFL documentation in SDK Help and on webpage - http://docs.enlightenment.org/.
UI Overview
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